Изменение Fighting Styles у fighter, paladin, ranger

Изменение Fighting Styles у fighter, paladin, ranger

You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.


You gain a +2 bonus to attack rolls you make with ranged weapons.

Canny Defense[1]

While not wearing armor, your AC equals 10 + your Dexterity modifier + your Intelligence modifier. You can use shields and still gain this benefit.


While you are wearing armor, you gain a +1 bonus to AC.


When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit. Also you gain bonus +2 to Initiative modifie[2]r.

Knife Fighter

Any time you successfully hit with a dagger or knife you deal +2 damage.


When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield. Also on your turn you can use bonus action to grant your ally  that is within 5 feet of you bonus+2 to AC until it moves from 5ft zone of you or beginning of your next turn.[3]


Your unarmed strike now deals 1d4 + your Strength modifier in bludgeoning damage. As long as you have a free hand, any time you take the Attack action, you can make an unarmed strike as a bonus action.

Two-Weapon Fighting[4]

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. Additionally, you can draw or stow two one-handed weapons when you would normally be able to draw or stow one.[5]

[1] Не стакается с mage armor, monk unarmored defense

[2] Небольшое усиление боя с тяжелым двуручным оружием.

[3] Усиление протекшна – самогго слабого стиля из всех имеющихся в наличии.

[4] Требует переделки  с учетом хоумрула по бою двумя оружиями

[5] Добавка из Dual Wielder в виду его отмены.