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Outfits – simple system Автор: Алексей Живцов aka HellFell Design Goals Provide structure to the gameplay elements assosiated with clothes. Retain the design phylosophy of 5e by making the rules simple and easy to use. Make the rules streamlined in order to easily implement them in any campaign and reduce the bookkeeping to a minimum. Make the rules modular and adjustable so that DMs and Players can easily come up with new outfits on the fly. What is an outfit? An outfit is a set of clothes that a creature wears at any given time. You don’t track each individual […]

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