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Tagged with: Arrows

Type Weight, lb Cost, gp Description Arrows, Alchemical 0,1 2 The forward end of the shaft is a blunt glass tube delicate enough to break on impact, dispersing its liquid contents onto the target. Any liquid that is effective on contact can be placed into an alchemical arrow, including acid, alchemical solvent, alchemist’s fire, defoliant, holy water, unholy water, and all sorts of contact poisons. When fired from a bow, an alchemical arrow halves the weapon’s normal and long-range increments and changes its damage to 1d4 bludgeoning. In addition to damage, a successful ranged attack applies the contained liquid, as […]

Type Weight, lb Cost, gp Description Arrows, Alchemical 0,1 2 The forward end of the shaft is a blunt glass tube delicate enough to break on impact, dispersing its liquid contents onto the target. Any liquid that is effective on contact can be placed into an alchemical arrow, including acid, alchemical solvent, alchemist’s fire, defoliant, holy water, unholy water, and all sorts of contact poisons. When fired from a bow, an alchemical arrow halves the weapon’s normal and long-range increments and changes its damage to 1d4 bludgeoning. In addition to damage, a successful ranged attack applies the contained liquid, as […]

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